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- // Copyright (c)1995 Ray Dream, Inc. All Rights Reserved.
- /* $Id: Guid.cpp 1.2 1997/02/26 01:32:50 damien Exp $ */
-
- #define INITGUID // to initialise the GUIDs
-
- #include "I3DExAB.h" // IID_I3DExAtmosphericShader
- #include "I3DShUti.h" // IID used by 3DCoFail
- #include "COMFOG.h" // CLSID_Atmos
-
-
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